Gaming has now been around for just over 50 years and over that time it's morphed into the monster industry we know today. It started out with people sitting in front of a screen with simple black and white boxes, pressing buttons and turning dials, to an experience that involves prancing about a room while swinging you're arms around like your stuck out at sea, complimented with an orgasmic amount of colours and detail.
Nintendo started out by making games for kids and then Sony made them cool, meaning that anyone can now play games without being seen as a social outcast. Today, practically everyone plays games from my own grandparents (who are confessed Bejewelled addicts) to my 10 year old sister who adores killing hookers on GTA. As technology gets more complicated people have found ways to simplify games and make them more accessible to people of any age. The more recent break into casual gamers means that more people than ever are playing games and this can only lead to producing more hardcore gamers in the years to come.
This year at E3 it is now becoming obvious that more traditional games that use controllers are being pushed aside to show off the latest motion controller or camera that tracks your movements. This has no doubt caused a lot of outrage from most hardcore gamers who now feel that the gaming industry as a whole is going in the wrong direction. Going against the initial hatred I do believe that motion controls are good.
I enjoy playing games as much as any hardcore gamer but over the past few years it has become apparent that the gaming industry as a whole is running out of ideas. This has become most noticeable in first person shooters with practically every new game bringing nothing new to the genre and hurting game development by the large amount of money these generic games bring in. Motion controls open up new ways for a player to interact with games and allow a more innovative approach to game design.
At this point you may be angry because you feel that there is something wrong with motion controls and they are stupid. I did also feel this until I noticed the one major problem. The controllers seem fine and when used correctly I can see how they can add to some gaming experiences, however this has not been done completely well yet. There are practically no games on the market that use motion controls good enough which leads everyone to think that motion controls are bad. This isn't a sign to give up but just shows that for some reason game designers are lacking in new ideas.
The majority of games that are coming out for motion controls tend to be designed by people who either have a lack of imagination or are still stuck in the old way of thinking. There is no way that you can use motion tracking the same way you use regular buttons, or make the same type of games, and as soon as game designers get this right then they will realise how to achieve it's full potential. We will never live in an age when either motion controls or physical controllers will be the best way to play every game and there will always need to be diversity. By having this diversity it stops all games turning into the boring unoriginal stuff we are getting now.
There is one vital flaw preventing good motion control games. Nintendo, Sony and Microsoft all have adapted this new technology very differently which means that many game developers will probably be looking at making more generic games that works well with each system rather than being perfect for one. Game controllers on the other hand are very similar allowing games to have practically just as good controls on any console. Let's hope that a motion control on the Playstation or Xbox is a very different experience to what we are already getting on the Wii.
People don't tend to like change and this is just as obvious in the game market as any other. To start getting good motion controls it requires throwing the initial methods out the window and start coming up with completely new game mechanics. It requires co-operation in gaming companies to see if there is a chance it can be done well. Due each company having already placed their bets with different control schemes this is probably not going to happen any time soon. One day however there will be a good motion control game created and we will all be able to kill hookers in a new interesting and creative way. I still have faith that there is a way to do this right and that not all motion control games will be as easy to control as manoeuvring a fat man in a wheelbarrow.